AI Insights · Timothy · July 2021
Top 5 Turn-Based Tactics Games on Android in Ecuador for Q2 2021
Analyzing the performance of the top 5 turn-based tactics games on Android in Ecuador during Q2 2021, including insights on downloads, revenue, and active users trends.
During the second quarter of 2021, the top 5 turn-based tactics games on the Android platform in Ecuador showcased varying trends in downloads, revenue, and active users. The data provided by Sensor Tower offers a detailed look into the performance of these games.
FINAL FANTASY BE:WOTV experienced a fluctuating weekly revenue throughout the quarter, peaking at approximately $316 at the end of March and dropping to around $63 by the end of June. Weekly downloads saw a notable spike at 131 in mid-April, but then dropped to zero from late May onward. Active users mirrored the download trend, with a peak of 139 in early May, followed by a gradual decline to 30 by mid-June.
Tank Stars maintained a relatively steady weekly revenue, with minor fluctuations and a peak of $75 in early June. The game saw a significant increase in weekly downloads, rising from approximately 8.4K at the start of the quarter to a high of 17.1K by mid-June. Active users also saw a substantial increase, peaking at around 69.9K in mid-June, up from 42.8K at the beginning of the quarter.
Bowmasters had a more varied revenue trend, with a notable spike to $97 at the end of April but generally lower figures throughout the quarter. Downloads remained relatively stable, fluctuating between 2.9K and 4.4K. Active users showed a slight downward trend initially but recovered to around 23.7K by the end of June.
Bomb Heroes-Royal Shooter GO exhibited minimal revenue fluctuations, with the highest weekly revenue being $34 in early May. However, no download data was recorded for this game during the quarter, and there was no active user data available either.
The Walking Dead No Man's Land had a modest revenue trend, peaking at $44 in early April. Weekly downloads remained consistent, ranging from 55 to 208, with a notable peak at the end of April. Active users saw a peak of 319 at the end of April and then gradually declined to around 195 by the end of June.
These performance insights, sourced from Sensor Tower, highlight the dynamic nature of the mobile gaming market in Ecuador. For more detailed analytics and insights, visit Sensor Tower.